The second I start to design my logo concept into a digital image. I create some logos for comparison and finding which one is the best logo I can use for my application.
Finishing Wireframe and UI Design
Not only I design the logo for my app but also finishing my wireframe and UI Design, there is several revision I make for the UI.
Inline Wireframe Examples
Inline UI-Design Examples
This is some example some screens for my application, but this is still not my final UI because there will be more revision to make it more easy and sense for the users.
Moving from ideation and designing, it’s time to do some development. In this project, I use flutter as my framework to develop my application. In the last week, I have learned about Dart programming language and the structure of it. These are some resources that I used for my studies about flutter and dart.
My first week after finishing my FMP contract I did some brainstorming to ideate my project. What is the use case, user flow (where it starts and ends), also manage to find all the screens I need to develop later.
App logo Ideation
After working with my base app idea, I sketch some ideas for my application logo.
Here is some of my idea, still by sketch but later I will design it using Adobe Illustrator.
The next thing I do is making some wireframe sketch, trying different idea that I can implement to my project.
Doing some research about colour theory and choosing the right colour theme for my app project.
After doing my research I decide that i will use an red’is – orange colour as my primary colour.
Why i choose this colour? Red in colour phycology have a meaning that it is exciting, full of energy and action. For orange it self have a meaning about creativity, adventures, and balance. With this colour as a primary colour, I hope the user can feel that this app is exciting to use and balance in action for queueing. No need to rush and be patient.
After choosing my primary colour I tried to do some UI design. I want to see if the colour fits my project